Extended Reality (XR) and 6G Networks are Coming Closer
Scope of the workshop
Extended reality communications will bring outstanding innovation to multimedia systems. The demand for high-quality user experiences in extended reality services has spurred a surge in research on processing, coding, and transmission methods, to accommodate for the diverse range of the media involved. Yet, it is the combination of XR and 6G the actual turning point in revolutionizing how users interact with digital content and each other. The advancements introduced by 6G will offer more immersive, responsive, and collaborative experiences across various domains and as both technologies continue to evolve, innovative applications and services will emerge from their seamless integration.
Two successful editions of X&6GNet Workshop have been held, in conjunction with the IFIP NETWORKING conference:
This workshop will be held exclusively in-person.
Topics of interest:
Topics of interest include, but are not limited to, the following:
- XR encoding
- XR enhancement
- XR rendering
- XR transmission in B5G/6G
- XR quality of experience
- XR for data visualization
- XR and visual perception
- XR for education
- XR applications for cultural heritage
- XR applications for inclusion
- XR societal impact and legal implications
- XR security and privacy
- XR and edge computing
- XR and haptic integration
- XR and massive device connectivity solutions
- XR and tactile communication
- XR content generation with AI
- XR immersive environments and computer music
- XR spatial audio and music synthesis
Important Dates
- Paper submission deadline: March 22, 2026 April 7, 2026 April 14, 2026 (AoE) - Firm
- Notification of acceptance: April 21st, 2026 April 28, 2026
- Camera-ready deadline: April 30th, 2026 May 4, 2026
- Workshop date: May 24th
Paper submission
Submitted papers should be written in English by following the IEEE conference format (double-column, 10pt font), with a maximum length limit of 6 (six) printed pages, including all figures, references, and appendices.
Papers should be submitted through EDAS in PDF through the following link: EDAS
Only original papers that have not been published or submitted for review elsewhere will be considered for publication in the proceedings.
Papers will appear in the conference proceedings and will be submitted for inclusion into IEEE Xplore subject to meeting IEEE Xplore’s scope and quality requirements.
At least one author of each accepted paper is required to register and present the work in the workshop.
Workshop Organizing Team
- Stefania Colonnese, Sapienza University of Rome, Italy
- Claudia Rinaldi, CNIT National Inter-University Consortium for Telecommunications, Italy
